2/26/2023 0 Comments Days gone rating![]() ![]() They are dark and have side passages that may contain goodies that will aid the player. Tunnels are something else that will make the player feel uneasy. There are already a ton of enemies around, even the wildlife wants to eat Deacon, so the frequent times it rains it manages to make players feel even more on edge. When it rains there feels like there are more of them around and missions become more challenging. A lot of the freakers (what they call Zombies in the game) don’t like light which is why they are seen hibernating. ![]() The desolate forest areas and deserts play a huge part in Days Gone having any sense or horror. The game created the rare instance where I wasn’t bored wandering around a forest waiting for the next thing to pop out at me. ![]() Atmospherically Encompassingĭays Gone is set in Oregon where it rains constantly and has a ton of forest locations. Lisa quickly became one of my favorite characters in the game and I wanted to keep her alive at all costs. It’s a wonderful story arch hidden in the side-quests of the game. Deacon gets her to safety and Lisa refuses to go back to Tucker’s camp, basically saying how horrible it is. It is one of the saddest moments in the game to find her all carved up and wounded. Tucker seems to be running a slave camp because Lisa escapes, through events pertaining to that she is kidnapped and tortured. He brings her to Tucker’s camp and things start going south as she tries to adjust to life there. Deacon finds this young lady (Lisa) and tries to help her out. There is one regarding a young woman who has been surviving on her own in this world waiting on her parents to come home. There are some absolutely wonderfully done main quests and side quests in Days Gone. That gets sidetracked and is why Deacon is forced to deal with all these other camps and fight the Rippers (religious psychos). In those missions Deacon becomes a far more interesting character as he is seen struggling to cope only to find out that what he believes is true, that Sarah is dead, might not be so.Ī majority of the game outside of the Sarah arch follows Deacon and Boozer just trying to leave the county and head north. Yes, there is the overall story of what actually happened to Sarah and that is perhaps the most interesting part of the game, but that’s only one part of the whole adventure. Once Days Gone progresses past that opening part, the story around the various camps is sort of the overall experience so to speak. Later on, Deacon visits an abandoned camp to pay respects to a fallen loved one (avoiding spoilers by name dropping) and has a flashback that sort of fills in the missing information. There is a scene where Deacon says “We need to get to the helicopter on top of the building” then it just transitions and they are up there. Take the first area, for example Deacon, Boozer, and Sarah are trying to escape the initial outbreak. The flashback sequences skip over certain parts and then circle back later. The story to Days Gone can be a little hard to follow at times. Please continue at your own risk Controlled Chaos Warning: This review may have some spoilers. Elongated metaphors aside, let’s break down the triumphs and missteps of Bend Studios long awaited zombie adventure. So, as you sit there, angry bees stinging your hands, you start to wonder if it is worth all the effort to listen to your favorite playlist.ĭays Gone is, of course, the playlist in the situation and so far it seems like I am one of the few people to have genuinely enjoyed it despite the flaws it presents. Only the set of headphones were thrown into a beehive and you shoved your hands in after them. Talking to people about Days Gone has been a bit like trying to untangle a set of headphones just fished out of your pocket. ![]()
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